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Scooby-Doo: Jinx at the Sphinx | 
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| From: The Learning Company Category: Video Games
List Price: $24.99 Buy New: $4.40 You Save: $20.59 (82%)
New (13) Used (7) from $1.99
Rating: 17 reviews Sales Rank: 6906
Format: Cd-rom Platforms: Windows 98, Windows 2000, Windows Me, Windows Xp, Windows 95 Genre: Arcade Games ESRB: Everyone Media: CD-ROM Autographed: No Memorabilia: No Operating System: Windows 2000 Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.4 x 1.3 Legal Disclaimer: Warranty does not cover misuse of product.
MPN: 772040808495 Model: 380849 UPC: 772040811662 EAN: 0772040808495 ASIN: B00005LBVR
Release Date: October 19, 2001 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Cardboard Sleeve Has Some Wear. Shrink wrapped. Case Is Cracked. Fast Shipping!!! Orders Tracked where available on items over $10.00
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Amazon.com Product Description Join Scooby-Doo and the gang in Egypt as they visit Velma's Egyptologist cousin, Thelma. While visiting the pyramids in Giza, they find Thelma is missing and a mysterious mummy is frightening all the tourists away. It's up to the gang to find Thelma and wrap up the mummy for good. Kids help Scooby-Doo and his friends by telling them what to do and who to talk to. Along the way, they'll encounter ghosts, puzzles, and hair-raising adventure.Kids must solve more than 10 different puzzles and activities to solve each mystery. The adventure is never the same. The mystery changes each time you play, with new clues and a different villain and outcome. Turn up the gameplay and the challenge with three levels of difficulty: Spooky! for ages 5 and 6; Spookier! for ages 7 and 8; and Spooktacular! for ages 9 and 10. The game builds thinking and problem-solving skills by utilizing research skills, deductive reasoning, and logical analysis.
Product Description Help Scooby-Doo unravel the mystery of the Mummy! Product Information Scooby and the Gang are in Egypt tovisit Velma's cousin - Thelma, an Egyptologist. They arrive only to find that Thelma is missing and a mysterious Mummy is terrorizing the tourists! Uncover clues and eliminate suspects as you help the gang explore theancient tombs and ruins. Find Thelma and wrap the Mummy up for good! - Build thinking and problem-solving skills in areas such as research, deductive reasoning, and logical analysis!
Product Features - Build thinking and problem-solving skills in areas such as research, deductive reasoning, and logical analysis!
- Enjoy virtually unlimited game scenarios-the clues, villains, and outcome change eachtime you play!
- Turn up the excitement and the challenge with 3 levels of difficulty: Spooky! (Ages 5 to 6, easy); Spookier (Ages 7 to 8, medium); and Spooktacular! (Ages 9 to 10, hard).
- Explore over 25 fully interactive areas.
- Discover valuable clues that help solve the mystery - you receive up to 35 per game and 7 per suspect-but beware of the red herrings!
- Solve puzzles and complete activities for game clues.
- Enjoy cinematic, TV-like animations, moviesand an original soundtrack
- 166MHz MMX Pentium or higher (300MHz for XP)
- Windows 95/98/Me/XP/2000
- 32MB of RAM (128MB RAM for XP)
- 45MB free hard disk space each
- 8X speed CD-ROM drive
- 16-bit color display, set to 640x480 resolution
- 16-bit sound card compatibility
- Speakers
- Mouse
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| Customer Reviews: Read 12 more reviews...
What fun. December 8, 2008 apoem (Bosque Farms, NM USA) This game is one of our favorites of the Scooby Doo Computer games. My son has played this one repeatedly over and over and now his little brother (age 5) is playing it. This game is probably good for children starting at about age 5 with an adults help to understand some of the puzzles and on up to about age 9. You child will have to catch Scooby snacks, solve puzzles; such as matching rugs, and run from monsters. It mirrors what a Scooby Doo Show has in it and yet it is interactive. Well worth the money for mystery lovers who are between the ages of 5-9. Enjoy.
our favorite of all the Scooby Doo Case Files June 26, 2008 Joe'sMom (Ayer, MA) We borrowed several of the Scooby Doo Case File games from our local library. I was trying to decide whether to purchase them. My son is a HUGE Scooby fan, so I figured if the games are easy enough for a 3 year old and can hold his attention then I'd buy them. First, the graphics and voices are true to the tv show, so this game really holds my son's attention. I like that there are 3 levels of difficulty. We stuck to the "spooky" (easy) level. The main menu screen puts the gang in the middle of Egypt. They can basically go in 3 different directions to explore: to the Sphinx, to the pyramids, or to the bazaar. This will bring them to a "sub-menu" screen that offers additional choices of where to explore. For example, at the bazaar, you can explore a shop keeper's tent or go to the pizza parlor. Each area has suspects to interview, and items to pick up. This format is similar to the other Scooby Doo case file mysteries we have rented. Once you find all the clues, you can guess at which of the suspects you think is the thief and then learn the secret identity of the ghost. Now, my son is probably on the young side for this game, and searching for clues and interviewing suspects was a little over his head. In some cases, you have to go into one building and talk to a suspect who will tell you that they need a specific item. Then you have to go to a different building to find the item and bring it back to the suspect. Not a problem for a slightly older child, but a little too complicated for us. What I liked best about this game though (and what made it different from showdown in ghost town) is that there were several little mini-games within the game to earn scooby snacks or extra clues. In the Bazaar, there is a matching memory game. In the main screen there is a game where scooby tries to catch falling fruit into a basket, etc. There was just more to do with the software (outside of looking for clues to solve the mystery). My son liked revisiting the games and getting better at them each time he played. After playing a couple of times, he could remember exactly how to get to each game and could play by himself with no difficulty. Some reviewers mentioned that once you solve the mystery, the game is no longer a challenge. I can see that point. The clues are always found in the same locations. But the clues themselves change so that the end result is that a different suspect ends up being the villain each time. There are I think 5 or so different suspects, so there must be an equal number of endings (we've only made it through 2 of them so far). Again, my son is only 3, so finding the clues in the same location each time is a good thing for us- it reinforces his ability to remember how to get through each clue. Sorry for such a long review, but bottom line is that this one is actually pretty good for younger kids. Parents may have to help them get through it the first couple of times, but after that, even young kids can do this on their own. Great Game.
Good, clean fun and the kids like it too! June 23, 2008 Parent of three We have had the Jinx at the Sphinx for a year now. My 6 and 8 yr old sons both still enjoy it! There is some learning, a mystery to solve, and three levels of challenge to choose from, so the game grows with your child. I'm very pleased with it, and I am going to buy another Learning Company Scooby Doo game as soon as I'm done writing this review!Scooby-Doo: Jinx at the Sphinx
Okay, but won't keep attention for long May 3, 2005 Mother of 7 book lovers (alaska) 2 out of 3 found this review helpful
You get what you pay for....my kids enjoyed this and played it constantly for 2 weeks. Then they went back to Reader Rabbit which they have enjoyed for months.
Thank goodness it was a gift! February 26, 2003 Wattsnest (Morton Grove, IL United States) 14 out of 18 found this review helpful
I wouldn't buy this for my kids. Thankfully it was a gift for my 8-year old daughter. She tried to play it on her own at first and couldn't really figure out what to do, I guess she didn't read or listen to the instructions. The instruction file was enormous and complicated to follow for the specified age group. I played it on my own later to see what in fact this was all about. I solved the mystery and actually enjoyed myself, then my daughters(4&8) played it and the mystery was exactly the same for the next 3 times they used it. Maybe I haven't found how to change the level of difficulty, but I felt that everything was too obvious and not really a "mystery". I felt the kids were being humored and this game was really dumbed down. We haven't picked it up again since then, it has been a couple of weeks now. They'd much rather stick to "Clue Finders" and other such programs or the written word than play this game. They may give it another shot soon. Bottom line, this game just doesn't suit our tastes.
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